Saturday, 9 November 2013

Train Simulator 2014 Deals - 9th November

I'm going to try and keep track of the daily/weekend/weekly deals on the blog from now on, basically so you don't have to. All prices shown are in GBP, click on the product name to head to the relevant page.

Train Simulator 2014 Deals - 9th November

Steam Store

LMS Class 3F 'Jinty'   -   30% off -  £8.39   -   Available until 08:00GMT on 10th November

DB BR423 EMU   -   30% Off - £8.39   -   Available until 08:00GMT on 11th November

Western Lines of Scotland   -   25% Off -  £18.47   -   Available until 14th November

Just Trains

For the following deals, use the discount code 'Weekend' for 60% off the following products. Deal ends at 14:00GMT on 11th November.

Class 3700 with City Of Truro (Download) 

Newcastle to York 'Modern' (Download)   



Friday, 8 November 2013

DPSimulation Prize Draw

A reminder that DPSimulation are now holding a bi-monthly prize draw to all users who make a donation to help towards running the website, keeping downloads free and at high speed without the need for registration. For every £5 donation given, the user will be given one entry into the draw, so £5 = 1 Entry, £10 = 2 Entries and so forth.

The prize will be an item of Steam DLC up to the value of £25, gifted to the winner of the prize draw. If a Steam sale is running at the time of the draw, the winner can choose more than one item of DLC up to the £25 value. This is not restricted to Train Simulator 2014 content, any Steam content can be chosen up to this value.

The winner of the first draw will be announced near the end of December. Good luck to all who take part.

Wednesday, 6 November 2013

SteamGifts - Free Games From DPSimulation

DPSimulation has now joined SteamGifts and is currently giving the opportunity to win three games! Hurry though, the three current giveaways only have less than three hours to run!

SteamGifts is a free to join and very popular website that allows users to create competitions for Steam based games, whether it be by new/unwanted keys, or by trading. Simply link your Steam account to SteamGifts and enter the giveaways that suit you best, you receive one entry point for every new giveaway created.

To see what DPSimulation are giving away today, follow this link. More giveaways will be added as time goes on, who knows, there maybe even some TS2014 DLC to giveaway!



Sunday, 3 November 2013

More New Scenarios On Workshop

I have now added two further 'Short Hop' scenarios to the Steam Workshop named 'Midnight Moves' and 'Slippery When Wet', both for the London to Faversham route. Both scenarios, though short, have been designed for the user to maintain maximum concentration at all times.

[DPS-SH03] Midnight Moves

Description:  It's now after midnight and although many passenger services are starting to wind down, there are still lots of empty stock diagrams still roaming the network.

Briefing:  In charge of an empty stock working from Ramsgate to Gillingham, you are currently awaiting a path. Once given the road, you will be proceeding through Faversham and on to Gillingham station.

Duration:  25 Minutes

Requirements:  London to Faversham High Speed

_______________________________________________

[DPS-SH04] Slippery When Wet

Description: Following two days of incessant rain, the network has started to become affected with many delays affecting services. With the rain still showing no sign of dying off, you are surprisingly running to time, but that could change.....

Briefing: Starting at Swanscombe, release the doors to allow passengers to board. You will then be continuing to Gillingham where this service terminates. Be careful out there, there is a lot of standing water around...

Duration:  35 Minutes

Requirements:  London to Faversham High Speed, Class 465 EMU

_______________________________________________

You can either visit the Workshop in Train Simulator 2014 itself by using the 'Collection' screen, or you can alternatively visit my Workshop page by clicking here.








Saturday, 2 November 2013

New Scenarios On Workshop

Having just realised I had forgot to announce these, I'll do it now....

I am starting to add a series of 'Short Hop' scenarios to the Steam Workshop. This type of scenario is designed to last no more than around 30 minutes and use minimal requirements whilst still being engaging and exciting.

[DPS-SH01] Drama At Dusk

Description: Following a day to forget on the East Coast Main Line, things are gradually returning to normal....

Briefing: Driving the last leg of a Transpennine service, please release the doors at Durham to allow passengers to board before calling at Chester-le-Street and finally Newcastle.

Duration: 30 Minutes

Requirements:  East Coast Main Line (Newcastle to York)

 _______________________________________________


[DPS-SH02] Returning To Normal

Description: Following a night of strong winds in the South-East, many services have been disrupted this morning and are only just starting to return to normal...

Briefing: Held at a signal near Rochester due to a late running service from St Pancras, you
will be taking this Ramsgate bound service as far as Faversham.

Duration: 35 Minutes

Requirements:  London to Faversham High Speed

The 'Returning To Normal' scenario has also been cloned and uploaded separately to make use of the Class 465 DLC on appropriate AI services and can also be found in the Workshop.

_______________________________________________


You can either visit the Workshop in Train Simulator 2014 itself by using the 'Collection' screen, or you can alternatively visit my Workshop page by clicking here.




Sunday, 27 October 2013

Edinburgh to Glasgow Extension - Q&A

I've been receiving quite a few feedback enquiries through the website of late, so thought it would be best to try and clear a few things up. It's already quite a confusing process for some, and as I will explain below, this is only going to get worse.

Edinburgh to Glasgow Extension, What is it?

Available free of charge from the Steam Workshop, the Edinburgh to Glasgow Extension is a cloned version of the original payware Edinburgh to Glasgow route which is currently available via the Steam Store. Once subscribed (downloaded), the user will then have an additional version of the Edinburgh to Glasgow route placed in their install with a prefix of [DPS].

The route extension is basically a clone of the original route which has then had several additions added, at the time of writing these are a scenery extension between Larbert and Stirling, a scenery extension around South Gyle and a track and scenery extension from Haymarket to Curriehill Groundframe. The route is being constantly updated, and I plan to expand the route in various directions.

Isn't there a version on your website, is it the same?

Yes, there is a version available from DPSimulation, but this only includes the scenery extension between Larbert and Stirling, no additional track is included unlike the workshop version, there are various reasons for this. One is the restriction on the redistribution of payware content, the files for the original version on my site required me to meticulously pull out only the required tiles that were created by me for distribution. 

So will you update the version on your website?

Probably not. As noted above, the update is now to the stage where trying to distribute files would either be very difficult, or contravene the Train Simulator 2014 EULA. Not only that, trying to install files in this nature can be confusing, especially for the newer user. One advantage of the Steam Workshop is that in theory, this installation step is achieved with just one click.

Custom Route Content?

Some may have noticed that included with the website version of the extension, a base platform model of Stirling was provided and on the workshop version, there is no model with only an invisible passenger loft to allow boarding/unboarding at the station. This sums up a limitation of the workshop, that no custom content can be included with the route. 

One possible way around this would be to utilise the new marketplace feature, and link it to the workshop route by providing an asset pack that would include these items, along with station signage and any other custom items that may be required. One issue here is that as far as I am aware, the marketplace content must be paid for content, and cannot be given away for free. If this was to become an option, rest assured that any charge would be very small depending on the content included. As things currently stand, this isn't an option being considered as I believe I can extend the route utilising only the assets provided with E&G for the time being.

Quick Drive

As I effectively do all development work on another clone of the original cloned route, this seems to be causing problems with Quick Drive functionality after I have copied the relevant folders over ready for publishing to the workshop. I'm looking to address this issue for the next upgrade and eliminate any errors for future upgrades.

Standard Scenarios

This is a question which is cropping up regularly, such as ' Why aren't there any?' or 'Why doesn't the route show in the Standard list?'. The answer is quite simple, and comes from another unfortunate limitation of the workshop. Other than Quick Drive, no scenarios can be provided initially with a workshop route. Although this isn't an issue for many, it does mean that users with less knowledge of the simulator will either be restricted to Quick Drive initially, or have to get to grips with creating their own scenarios, whether it be Free Roam or Standard.

Work In Progress or Final?

When a route is initially uploaded to the workshop, it is classed as a 'Work In Progress' and allows users to download and evaluate the route, think of it as an open beta. During this period, the author can choose to modify their route and provide upgrades. Once the route receives a preset amount of ratings on the workshop, the author then has an option to make the route 'Final'. This then allows scenarios to be created for the route and published on the workshop, but also means that the author can no longer modify their route. The reasoning for this is quite simple, if a route is made final and no updates can be made, every user subscribed to the route is guaranteed to be on an identical version of the route and eliminates any compatibility issues.

So when will Edinburgh to Glasgow be made final?

Very good question, and one that is causing me no end of problems. As of the time of writing, there haven't been enough ratings to allow the route to be made final. However, if I do make the route final, it's locked off completely and I can no longer modify it. I'm stuck between a rock and a hard place with it.

I have two basic options. Option 1 is to make the route final, thus allowing scenarios to be published to the workshop for the route. If I then wanted to extend the route further, I simply clone/rename the final route, make the new modifications and upload it as a completely separate route on the workshop. Option 2 is to keep the route in beta for as long as possible and keep extending/modifying it. The disadvantage here is that scenarios cannot be uploaded to the workshop, but there is nothing stopping them being created and uploaded to community sites or at DPSimulation.

This dilemma isn't just confined to Edinburgh to Glasgow, it also affects the City Lines project and will also affect future workshop projects, not just for me but for other authors.

What will be added to the route in the future?

There isn't currently a set plan for the route. Recently, I've been adding in the early stages of the Edinburgh to Carstairs line and have reached as far as Curriehill Groundframe. However, even today I've also been planning and researching the Bathgate Line. I've also looked at lines in the Glasgow area, the one to Anniesland for instance, I've even weighed up the pros and cons of going south to Craigentinny and beyond.

The main issue is time and motivation, with the need to try and mix things up a little, a reason why I am currently cycling development between this route and City Lines. There are also the issues of the E&G asset base, it isn't that extensive and wasn't designed to be used for these newer areas. Take the catenary for example, the latest extension I have published takes in several miles of electrified track, but every single mast you will pass has had to be painstakingly placed by hand, none of the E&G assets are linked to any catenary tool to make things easier, there isn't even a double track catenary span, I have to place two separate single masts for every span.

For this reason, I'm likely to switch between areas as time moves on. When I have become truly sick of placing catenary piece by piece, for the following update I may well concentrate on an unelectrified section, down past Cumbernauld for instance or north of Stirling. This method would be designed to maximise productivity, keep the route fresh and interesting and most important of all, keep me motivated and interested.

If anyone has any further questions, feel free to comment below. Apologies that this post was rather long winded, but it's better for me to try and make a full explanation here that can be linked to, rather than replying to an endless stream of contact feedback forms.